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MOBILE GAME
Artworks I have created for commercial mobile game projects from concept art to final assets at Disney Interactive on Emoji Blitz and beyond.
Mobile Game Art

Themed backgrounds I painted for a Snakes and Ladders style mobile game. I also designed the snakes, game board, and the three boost icons above the board.

Disney emoji exploration for Disney's Emoji Blitz during my time at Disney Interactive.
During the development of the game, we needed to translate these iconic beloved characters into emojis. This was one style direction I was tasked to explore.
During the development of the game, we needed to translate these iconic beloved characters into emojis. This was one style direction I was tasked to explore.

Another style direction I was tasked to explore is an Apple emoji style, with rounded 3D-like lighting and smooth transitions.

I selected these six Disney characters to showcase to the art director of the Apple emoji style as they embody a diverse range of characteristics, thereby illustrating the full potential of this stylistic approach.

UI/UX mock up and button exploration for the home screen of Disney's Emoji Blitz. As well as some exploration for in game power ups, like stars and moons that would clear the board.

At this stage, the direction for the Disney emoji character style has been largely established. I was subsequently assigned the task of conceptualizing the atmosphere of the game board, drawing inspiration from messaging while also envisioning how Disney's iconic environments would translate into this emoji world.

I explored an idea of what an immersive Disney emoji world could look like if we went beyond UI for the home screen.

Further exploration of a Disney emoji world, utilizing message bubbles to maintain the essence of an emoji environment

Explored the possibility of Disney's iconic environment becoming an emoji, while also envisioning a home screen composed entirely of message bubbles.

In between Emoji Blitz assignments, I was appointed with various tasks for other projects and teams. This level screen concept exploration was for Nemo's Reef, another mobile Disney game developed by Disney Interactive.

Another task I was assigned in between Emoji Blitz development was a Disney platformer game concept exploration. I was provided the sketch by the art director and the objective is to paint this mock up screen of the game in a retro storybook style. Used for a game pitch presentation to Disney execs.
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